Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
New player and new Weapon
10-23-2017, 03:32 AM
Post: #5
RE: New player and new Weapon
existing healing already makes game more or less unbalanced since if 1 side have multiple heal potions then other side spends time to reduce healing effects instead lowering other side's players hp and your suggestion deals near 30% dmg of max health to opponents and gives more health to own team.

most 30-36 dmg weapons need to be fired close to opponent to deal max dmg or do skillshot with right angle and power (not possible with chain gun) to deal max dmg and mortar and whirly are almost same except those need to be fired far from opponent with full power or closer with right power and angle and even skilled players fail on skillshots.
Find all posts by this user
Warn the author for this post
Post Reply 


Messages In This Thread
New player and new Weapon - xLightBlue - 10-21-2017, 05:57 PM
RE: New player and new Weapon - tenchi - 10-22-2017, 12:45 AM
RE: New player and new Weapon - xLightBlue - 10-22-2017, 02:10 AM
2 New weapons - xLightBlue - 10-22-2017, 11:57 PM
RE: New player and new Weapon - egg666 - 10-23-2017 03:32 AM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)