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Add modifiers.
12-06-2013, 03:18 AM
Post: #11
RE: Add modifiers.
Wow, one of the few ideas that are both original and creative. I really like this idea, and the price is just right Smiley_Smile

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01-02-2014, 10:30 AM
Post: #12
RE: Add modifiers.
Ok, i must say I LOVE these ideas, i would love to see these implemented into the game great ideas everyone!

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01-02-2014, 12:22 PM
Post: #13
RE: Add modifiers.
It's creative. You have a positive vote on this.
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01-02-2014, 09:34 PM
Post: #14
RE: Add modifiers.
Great idea!
I am supporting you! Smiley_Smile
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01-02-2014, 11:40 PM
Post: #15
RE: Add modifiers.
Good idea Smiley_Smile
I'm supporting you!
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01-29-2015, 04:32 PM
Post: #16
RE: Add modifiers.
(12-04-2013 02:20 AM)Grim-Cat Wrote:  Hello.
I was playing certain game and I noticed there are some features that modify the game.
I think something like that could make BEO look nicer, and the best part is that they would make the game funnier not only for the owner but everyone else in the game too.

I'll explain it...

What would a modifier be?

An option to modify the game purchaseable in the shop, I think 5 or 10 credits for they could be a good price, depending on each modifier.
Every modifier is different, I have some ideas:

-Rainbow trails: Makes the trails of the weapons look like rainbows.
-Confetti: Every time you hit an egg, some confetti comes out from it.
-The chosen one: The egg on turn shines, really colourful.
-Weather: Many people have been suggesting weather animations, maybe there could be a modifier in charge of this.

I can't think about more ideas right now, but I know there are no limit for this! Also, everybody here is pretty creative. Smiley_BigGrin

How do they work?

You purchase them in the shop individually. You can turn them on and off, just like the weapon packs. You can have as many as you want, and they can be activated at the same time for the same game.

Why would I want a modifier?

To make the game funnier. Does your happiness worth a cent? Mine does!

I know for some people a modifier could make the game laggy, so it should be visible on the game lobby when a modifier is activated, just so you can take precaution.

So... What do you think guys? Smiley_BigGrin

Wow! I was thinking same one evening. Smiley_XD I support Smiley_ThumbsUp

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01-29-2015, 04:35 PM
Post: #17
RE: Add modifiers.
Omfg. Grim Cat this is beautiful, I would pay atleast 50-100 creds for some of these, they are awesome
All kinds of weapon trails like in ttt would be amazing

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01-29-2015, 10:24 PM
Post: #18
RE: Add modifiers.
This post is over a year old. As much as I love the idea, why has it been brought back up? Eeliolio please stop grave digging.

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01-30-2015, 01:27 AM
Post: #19
RE: Add modifiers.
@shadow, maybe because it is due to ur thread that people start to see old post.But for Eeliolio, its not the case.He just love to grave dig thread.Look at this Christmas post below,I think he's still celebrating christmas and new year now even its already February.

http://www.badeggsonline.com/beo2-forum/...p?tid=3221
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01-30-2015, 01:11 PM
Post: #20
RE: Add modifiers.
The weather seems great,also as an egg takes more damage it cracks or loses pieces off of its shell such as a hat or decoration

#Jetlife
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