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Daily Missions <Uptaded Version>
03-04-2014, 11:36 PM
Post: #1
Daily Missions <Uptaded Version>
Hello guys in this thread I am going to discuss and kind of update the idea of Leo "daily mission" thread.The is pretty well based for a game like this.I believe that I've seen in the Modern Warfare 3 but there you only get Expirience Points and not weapons and those kind of stuff..That's the way it has to be in Bad Eggs Online 2 because unlocking purchasable weapons would be unfair for other people that give their money to get weapons.You should be able to earn shells that you get without money but when you level up but with a smaller percentage of getting them.

That's the way I think of the percentages and approximately missions to rewards,
The Normal percentages are:
(An egg=15%) (1 Game xp=30%) (3 Game xp=10%) (Extra Wheel Spin=40%)
~Kills~
If you get 10 Kills with a weapon - (Increases by 5%)
If you get 50 Kills with a weapon - (Inceases by 15%)
~Games Won~
If you win 50 games - (Increases by 5%)
If you win 100 games- (Increases by 15%)
~K/d Rate~
If you have K/d ratio 1.00 (Increases by 5%)
If you have K/d ratio 3.00 (Increaes by 10%)
If you have K/d ratio 5.00 (Increases by 15%)

That way,people that are better are going to have more percentage of getting something they like and the ones that aren't good will be playing more and more so they will become better and take a chance of inceasing their percentage.I will have a public poll for this so please vote.

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03-04-2014, 11:39 PM
Post: #2
RE: Daily Missions <Uptaded Version>
Well...Thank you for clearfyingSmiley_Smile
I just made something like topic and you developed it...
Thank you againSmiley_BigGrin

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03-04-2014, 11:43 PM
Post: #3
RE: Daily Missions <Uptaded Version>
It wil just increase boosting. I dont support that we get xp. Cmon xp is experience. It alresdy sucks dont make it worst.

[Image: 2r7y0eu.jpg] [Image: 6dsa68.png]NOW ON CLASH OF CLANS! User: Regder - clan: Caos Land max th8+ only, clan war
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03-04-2014, 11:47 PM
Post: #4
RE: Daily Missions <Uptaded Version>
Well,there's already boosting for vectors and weapons so we don't have to worry for them...

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03-05-2014, 12:04 AM
Post: #5
RE: Daily Missions <Uptaded Version>
Spins. And from 1 to 3 credits evry time sHould be reasonable. At least evry one ccan get a pack or shell. Playng much"
I think they should do :credits-more spins and xp. From 300 to 1500 max.
Not too OP and not too sucky. What do u think? Its reasoble with 33% for those things posibilty

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03-05-2014, 12:17 AM
Post: #6
RE: Daily Missions <Uptaded Version>
Leo,thank you and I basically didn't do anything...All I did was to update/develop your idea.
It was already based,I just added some extra stuff. Smiley_Smile

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03-05-2014, 12:22 AM
Post: #7
RE: Daily Missions <Uptaded Version>
Well...however, increasing xp looks little bit unfair...
if lvl 1 new player get 1 kill, he/she unlockes increasing 5 %!It'll be little bit unfair...

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03-05-2014, 12:23 AM
Post: #8
RE: Daily Missions <Uptaded Version>
"That way,people that are better are going to have more percentage of getting something they like and the ones that aren't good will be playing more and more so they will become better and take a chance of inceasing their percentage.I will have a public poll for this so please vote."
That's why.

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