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Suffocation!
11-04-2013, 09:30 AM (This post was last modified: 11-11-2013 01:19 AM by rata536.)
Post: #1
Suffocation!
We saw that sometimes you get traped in a cave. What happens if you are in some place that small, and you cant breathe? You start suffocating. Well, this is my suggestion. When you are full covered with solid, after 2 turns passes, you start suffocating and loosing small ammounts of hp per turn. So, you have to set you free.

It also can happen at battle start, you have to breathe anyway.
[Image: 1-1.png]

After two turns pases...
[Image: 2-1.png]

So, this is what you do:
[Image: 3.png]


Ok, you are safe, but someones trap your mate, and he has either very low hp and freeing himself could kill him, or you want to free him fast.
[Image: 4.png]

So, you shoot at him to free it. You don't loose hp if the explosion hits your mate (otherwise nobody would do it), but you also get a xp bonus for being a hero and save your mate:
[Image: 5.png]


Of course that this should be disabled when roullete mode is enabled, becouse you may get 3 SMGs in a row, start undeground, and you would have no chances.

PS: no, I don't practice with team mates, that's not possible. Its just editing.
(11-04-2013 09:51 AM)Albertpujols5 Wrote:  Yes I agree, nice idea. Also, how about each turn when you lose health, each turn increases. First turn 4 then 5 then 6 and so on. I don't know, I was just thinking.
Nice idea though!

(11-05-2013 11:28 PM)Droidegg Wrote:  Great Idea indeed...
They should also import a sound effect in which the egg breaths fastly.
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11-04-2013, 09:40 AM
Post: #2
RE: Sofocation!
I like this idea, it would prevent people who are in dirt holes to keep skipping turns.

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11-04-2013, 09:51 AM
Post: #3
RE: Sofocation!
Yes I agree, nice idea. Also, how about each turn when you lose health, each turn increases. First turn 4 then 5 then 6 and so on. I don't know, I was just thinking.
Nice idea though!

[Image: 11l0lxt.png]
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11-04-2013, 10:00 AM (This post was last modified: 11-04-2013 03:55 PM by troll2.)
Post: #4
RE: Sofocation!
Lol, nice idea, i missed your smart posts rata! original ideas its what this game need! ty for posting this.

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11-04-2013, 11:17 AM
Post: #5
RE: Sofocation!
I like it. also I liked your story to Smiley_Smile
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11-05-2013, 01:09 AM
Post: #6
RE: Sofocation!
Woah I like this idea.
Btw nice story haha Smiley_XD

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11-05-2013, 02:40 PM
Post: #7
RE: Sofocation!
I don't really like this idea because you already get hurt to free your self, no point..
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11-05-2013, 11:28 PM
Post: #8
RE: Sofocation!
Great Idea indeed...
They should also import a sound effect in which the egg breaths fastly.

S A T A N I S T H E O N E
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11-06-2013, 01:06 AM
Post: #9
RE: Sofocation!
(11-05-2013 02:40 PM)scifen Wrote:  I don't really like this idea because you already get hurt to free your self, no point..
It's live or die... you choose. Also a temmate can help you with no damage for anyone, plus, he will get the xp bonus. One of the good things that this woud make is better teamplay.

(11-05-2013 11:28 PM)Droidegg Wrote:  Great Idea indeed...
They should also import a sound effect in which the egg breaths fastly.

Im quoting this to the principal post.
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11-08-2013, 10:05 AM
Post: #10
RE: Sofocation!
I REALLY like this idea! I also agree that I hate it when people (even me once...I hate to say it) skip their turn so that they don't get damaged for freeing themselves and continue to skip turns. When you finally "break the seal" with a weapon that cant break the barrier AND hurt the other player much, they are able to get a good shot in, and possibly win the game with that advantage. Anyway, very nice thought.

P.S. Is the two turns turns after the one you/someone traps you? If not then I think you should start taking damage after only 1 turn after you trap yourself, and 2 of your turns if someone traps you...

I'm also known as Music Cat and Indiana Holmes.
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